Naga/Kimnara
Common Naga/Kimnara would depend on Muscle and Heart only, as they need no
Spirit and don't need Nerve all that much, which make the chakra distribution a bit easy.
Initial Stats : Muscle 12, Nerve 10, Heart 11, Spirit 10
Muscle : +1(1/3) ATK, +(1/3) DEF
Nerve : +1 Evasion, +1 Accuracy, +(1/5) DEF
Heart : +11 Hit points, +5 TP
Spirit : +1/3 Resistance
Asura/Rakshasa
As any other melee-oriented characters, Heart is a must to keep your charac-
ter breathing long enough in a combat. And as would be Muscle for your damage
and defense rating.
Initial Stats : Muscle 11, Nerve 12, Heart 10, Spirit 10
Muscle : +1(1/3) ATK, +(1/3) DEF
Nerve : +1 Evasion, +1 Accuracy, +(1/5) DEF, +1(1/3) ATK for Bow
Heart : +5 Hitpoints, +5 TP
Spirit : +1/3 Resistance
Yaksa/Gandarva
Most Yaksa/Gandarva would have a high HP, then Muscle and Nerve depending on
your weapon. War-glove users would want to invest some Nerve, but mace users
would favor much more Muscles than Nerves. Go figure.
Initial Stats : Muscle 11, Nerve 11, Heart 11, Spirit 10
Muscle : +1(1/3) ATK, +(1/3) DEF
Nerve : +1 Evasion, +1 Accuracy, +1/5 DEF, +1(1/3) ATK for War-gloves
Heart : +5 Hitpoints, +5 TP
Spirit : +1/3 resistance
Deva/Garuda
You should only concern about Spirit, but don't forget to add some Hearts to
keep your Deva/Garuda alive in case your target ever gets too close to you.
Initial Stats : Muscle 10, Nerve 10, Heart 10, Spirit 13
Muscle : +1(1/3) ATK, +(1/3) DEF
Nerve : +1 Evasion, +1 Accuracy, +(1/5) DEF, +xx Magic ATK
Heart : +5 Hitpoints
Spirit : +5 TP, +10 Magic ATK, +2resistance
with this easy info you can know the attributes of each character
Goodluck!